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VFX Artist

Keywords / Skills : Game design, Graphic Design, Interactive Designer, VFX Artist

3 - 10 years
Posted: 2019-11-26

Creative & Design
Posted On
26th Nov 2019
Job Ref code
Job Description
The Offer
  • Excellent opportunity to join a market leader within the Video Game Industry
  • A chance to accelerate your career

The Employer
Our client is a leading game development studio in the Asia Pacific with a presence in Singapore for more than a decade. The Singapore office has a multicultural team with over 30 different nationalities and is rapidly expanding as a result of the company's continued success in creating memorable gameplay experiences.

The Job
As a Visual Effects Artist, you will implement, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines. You would be expected to have strong artistic skills and an understanding of the technical constraints on the target platforms.

You will use a variety of particle systems to create all aspects of special effects artwork, like - Particle system templates and animation, Particle textures, Particle models (as necessary), Lighting etc. 

You are responsible for:
  • Coming up with creative ideas and solutions and communicating them to the leads.
  • Working with the lead to create a plan and schedule.
  • Proactively communicating task status to peers, customers, and leads.
  • Regularly following up on the status of dependencies that are holding up the task.
  • Correcting defects discovered by QC or customers in a timely fashion.
  • Providing self-assessment on how to improve own performance.
  • Working within the technical limitations of a variety of game engines.
  • Matching the required art style of a project.
  • Working closely with the direction of Creative Leadership to create high-quality visual effects
  • Collaborating with Graphics Technical Artist to ensure necessary technology/ features are present in order to reach the visual benchmarks.
  • Creating and maintaining workflow documentation for your team's content.
  • Sharing artistic knowledge with artists, and supports them when needed.

The Profile
  • You possess a Bachelor's Degree or college diploma in game-oriented visual effects, or equivalent training.
  • You have at least 3 - 5 years of experience in modelling, texture, lighting and image processing or other relevant experience.
  • You have a solid knowledge of in-game special effects, including - smoke, explosions, fire, weather, atmospherics, water, light/energy, damage, full-screen filters, post-processing.
  • You are proficient in Photoshop, After Effects, or equivalent tools and you possess solid knowledge of 3DS Max particles/dynamics systems, and special effects creation.
  • You are adept at using Microsoft Office (Outlook, Excel, Word, Visio, PowerPoint) and have a solid understanding of art fundamentals.
  • You are creative and are able to adapt to a variety of art styles
  • Commitment to personal and peer development, sharing best practices, being responsible, proactive accountable and personable are your innate traits.
  • You possess good organizational and analytical skills, and you are able to solve problems with your analytical approach.
  • You are passionate about creating and playing games, regardless of platform or genre.
  • You can take constructive criticism and keep up with changes, even under pressure and tough deadlines.
  • You are a team player and you possess good communication and interpersonal skills.
  • Scripting skills like - Max Script, Python, HLSL - would be a strong plus.

ref: 13488023

About Company

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